Godot build 0.0.11 Update


Here are the patch notes:

0.0.11

-fixed issue where the spinkick projectile during a wall jump would only launch in the opposite direction

-fixed glitch where Lilly could walljump during her spinning animation after a stomp, resulting in strange behavior

-made adjustments to the spinkick regarding dizziness. It now functions properly.

-Fixed Issue where during Lilly's Dizzy state, she had no gravity

-added air system for Lilly when underwater.

-added aesthetic bubble spawns to Lilly when underwater

-fixed issue where Lilly's stomp hitbox would always be active after a stomp is performed. (it's only supposed to activate when the player presses the 'down" button).

-added air bubbles for UW areas (non-functional)

-enabled the ability to slide under certain projectiles

-added the randomized movement to Lilly's dizzy state

-added pushable objects

-added sfx for crouch attacks

-adjusted enemy line of sight

Files

Petal to the Metal Godot Test 0.0.11.exe 67 MB
15 days ago

Get Petal to the Metal Demo (Legacy ver)

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