A downloadable game for Windows

-----------------------------------------------------------------------------------------------

NOTE:

This version of the game is the original Game Maker Studio version. Due to various reasons, I've decided to abandon this build, and I've begun porting the game to the Godot Engine. For historical purposes, I'm keeping this build-up and calling it the Legacy version. (for more info:  https://plisken.itch.io/petal-to-the-metal/devlog/536047/long-time-no-see)

I will attempt to keep the game feel of the Godot version faithful to the GMS build, while also making adjustments that I feel are necessary. My goal, however, is unless you're comparing them side-by-side, they would seem identical. at the time of writing this (May 3, 2024) I feel as though I'm accomplishing that goal so far.  However I still have a lot of work to do and anything can happen, so we will see!

If you would like to test the Godot version of the game yourself, you can download it here. I will continue to post updates semi-frequently until the Godot build is on par with (or dare I say better?) then the Legacy build. Then development will continue from there.

Unless I die first. Then I give whoever else permission to finish it.

. any feedback is much appreciated!

------------------------------------------------------------------------------------------------------

PTTM is an action platformer where you take control of Lilly, a girl eager to kick robot butt!

---------------------------

CONTROLS:

WASD - Walk/Crouch/Stomp

SPACE/K - Jump

J - Attack

----------------------------

TIPS:

-If you press the crouch button while walking, Lilly will slide!

-Attacking in mid-air will make Lilly hover for a short time!

-Don't spam the spin kick! Lilly will get dizzy!

-Pressing the crouch button while in mid-air will make Lilly perform a stomp. Try stomping on enemies!

CREDITS

----------------------------------------

Game created and developed by Christopher Morris

Text engine provided by friendlycosmonaut: https://friendlycosmonaut.itch.io/

Music/SFX created and produced by Christopher Morris

Some SFX provided by third parties

Sprite work: Christopher Morris

Characters design: Christopher Morris,

Concept artist:

Christopher Morris,

Reggie Anderson https://twitter.com/AlmightyAfroArt

artmedia8: https://www.fiverr.com/artmedia8

Lilly: Xanya Clarke (Snowlette VA)

https://www.castingcall.club/m/snowlight

Kat: Nicolle Zambrano

Youtube: https://m.youtube.com/user/IMShadow007

Twitter: https://mobile.twitter.com/ImShadow007

Venus: Alexandria Morris

https://www.castingcall.club/m/Woods%20of%20Ypres

---------------------------------------------------------------------------

---------------------------------------------------------------------------

#adventure #retro #puzzle #other #platformer #action #flowey

Updated 7 hours ago
StatusPrototype
PlatformsWindows
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorPlisken
GenrePlatformer, Action, Adventure
Tagslilly, metal, petal, Pixel Art, Singleplayer

Download

Download
GAME (exe) 77 MB
Download
GAME (zip) 65 MB
Download
Petal to the Metal Godot Test 0.0.18.exe 85 MB

Install instructions

Both a Zip file and installer are provided. The Zip version can be extracted with software like 7zip.

Development log

View all posts

Comments

Log in with itch.io to leave a comment.

Any story established?

I have the outline of the plot established. It just needs to be fleshed out. Not sure when I will start focusing on that, but my main goal right now is to get a version of the game up that has a short introduction and a little dialogue introducing some of the characters. once I finish that, I'll work from there.

The plot wont be anything too crazy, about what you'd expect from a platformer. It will include Lilly,  her 2 friends Kat and Venus, trying to stop the main antagonist. There's a whole backstory that I'm not going to explain here, ( it's a bit dark considering the context of the game itself) and  involves an ancient war between man and machine, Machine's from that war still roam the world and the main antagonist utilizes these machines to pull off her schemes, and thus Lilly will have to stop her. Hence the name of the game "Petal" (things on flowers, such as Lilies) To The "Metal" (What robots/machines are typically made of).

That's not bad. Definitely sets the tone for the game. I guess I was curious due to the progression. It felt like a solid story was nearly formed here.

Shows the game has been updated to 0.0.6. Whats new to the table?

Sorry I made a devlog with a list of the patch notes but I forgot to make it public :/ Should be up now!

Deleted post

Thanks!

Deleted posts are just old dev logs. They're stored on the "Comment Dev archive" Development log.