Godot 0.0.13 Patch Notes


0.0.13

-fixed glitch that allowed lilly to crouch while pushing a boulder, resulting in the boulder being pushed during the crawl animation >

-fixed glitch where getting hurt, and landing on a spring would result in strange behavior >

-enabled enemies to track the direction Lilly is relative to them when alerted (they will turn around if Lilly is behind them) >

-Updated room switching. You can now go back and forth between rooms. Lilly's spawn position is also now set to the position of the doors. (This was a real pain to figure out but it's pretty simple in retrospect) >>>

-added x-shooter >>

-enabled breakable blocks to be destroyed by jumping beneath them >

-added jumping fish enemies>

-added deaths for fish enemies >>

-enabled collision for the red fish enemies >>

-enabled collision effects for the bubble. it now regenerates Lilly's O2 meter >

-added animation for bubble collision >




Thanks for stopping by!


Files

Petal to the Metal Godot Test 0.0.13.exe 68 MB
Jun 30, 2024

Get Petal to the Metal Demo (Legacy ver)

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