Godot 0.0.13 Patch Notes
0.0.13
-fixed glitch that allowed lilly to crouch while pushing a boulder, resulting in the boulder being pushed during the crawl animation >
-fixed glitch where getting hurt, and landing on a spring would result in strange behavior >
-enabled enemies to track the direction Lilly is relative to them when alerted (they will turn around if Lilly is behind them) >
-Updated room switching. You can now go back and forth between rooms. Lilly's spawn position is also now set to the position of the doors. (This was a real pain to figure out but it's pretty simple in retrospect) >>>
-added x-shooter >>
-enabled breakable blocks to be destroyed by jumping beneath them >
-added jumping fish enemies>
-added deaths for fish enemies >>
-enabled collision for the red fish enemies >>
-enabled collision effects for the bubble. it now regenerates Lilly's O2 meter >
-added animation for bubble collision >
Thanks for stopping by!
Files
Get Petal to the Metal Demo (Legacy ver)
Petal to the Metal Demo (Legacy ver)
Time to get moving!
Status | Prototype |
Author | Plisken |
Genre | Platformer, Action, Adventure |
Tags | lilly, metal, petal, Pixel Art, Singleplayer |
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