Godot 0.0.12 Patch Notes
0.0.12
-fixed issue where if Lilly pushed on a wall while standing on a push object, the object would act as if being pushed >
-added springs>>
-added smoke aesthetic to boulder>
-enabled the boulder's ability to destroy enemies>
-added pushing SFX to boulder when pushing it>
-made adjustments to the bubble spawner. bubbles now spawn every 13 seconds (accurate to GMS build) >
-added aesthetics to bubble spawner (this took way longer than it probably should have) >>
-added air bubble collisions for Lilly (no effect currently)>
-enabled the bubbles to disappear when outside of water >
-added death animation to Lilly when her health reaches 0 (WIP) >>
-added swimming fish enemies>
-added room transitions (currently only one way) >>
-added breakable blocks (WIP) >
-added spike bots >
-added spikes >
PS: Happy Summer!
Files
Get Petal to the Metal Demo (Legacy ver)
Petal to the Metal Demo (Legacy ver)
Time to get moving!
Status | Prototype |
Author | Plisken |
Genre | Platformer, Action, Adventure |
Tags | lilly, metal, petal, Pixel Art, Singleplayer |
More posts
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- Godot 0.0.16 Patch Notes26 days ago
- Godot 0.0.15 Patch Notes30 days ago
- I'm remastering the music.Jul 12, 2024
- Godot 0.0.14 Patch NotesJul 04, 2024
- Godot 0.0.13 Patch NotesJun 30, 2024
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